# Ghostrunner 1.8
# BID: D3DD5B220DCEB626

unsafeCheck: true

ALL_FPS:
  # r.DynamicRes.FrameTimeBudget = 0.93 * (1000/FPS)
  -
    type: evaluate_write
    address: [MAIN, 0x6B0C480, 0]
    value_type: float
    value: ["0.93 * FRAMETIME_TARGET", "0.93 * FRAMETIME_TARGET"]
  # t.MaxFPS
  -
    type: evaluate_write
    address: [MAIN, 0x6B35A08, 0]
    value_type: float
    value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
  -
    type: block
    what: timing
