# Neptunia Game Maker R:Evolution 1.00
# BID: FCA830BAE649B898

unsafeCheck: true

MASTER_WRITE:
  # Redirect DR timing range to MAIN + 0x878B800
  -
    type: bytes
    main_offset: 0x4451E88
    value_type: uint32
    value:
      - 0xD00219C8
      - 0xB9480108
  -
    type: bytes
    main_offset: 0x4451ED4
    value_type: uint32
    value:
      - 0xD00219C8
      - 0xB9480508
  # Default values
  -
    type: bytes
    main_offset: 0x878B800
    value_type: float
    value: [33.33, 28.57]  
ALL_FPS:
  # DR timing
  -
    type: evaluate_write
    address: [MAIN, 0x878B800]
    value_type: float
    value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(1000 / (FPS_TARGET + 5), 2)"]
