# Paradise Lost 1.0.0
# BID: F5ECE696120B65B3

unsafeCheck: true

ALL_FPS:
  # r.DynamicRes.FrameTimeBudget ((1000/FPS) * 0.9)
  -
    type: evaluate_write
    address: [MAIN, 0x56A9C78, 0]
    value_type: float
    value: ["FRAMETIME_TARGET * 0.9", "FRAMETIME_TARGET * 0.9"]
  # t.MaxFPS
  -
    type: evaluate_write
    address: [MAIN, 0x56D3EA0, 0]
    value_type: float
    value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
  -
    type: block
    what: timing
