# SWORD ART ONLINE: FATAL BULLET Complete Edition 1.2.0
# BID: 029C2837B0EEE8A9

unsafeCheck: true

ALL_FPS:
  # r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to one decimal
  -
    type: evaluate_write
    address: [MAIN, 0x7D78510, 0]
    value_type: float
    value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"]
  # t.MaxFPS
  -
    type: evaluate_write
    address: [MAIN, 0x7D9D178, 0]
    value_type: float
    value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
  -
    type: block
    what: timing
