# Fire Emblem: Three Houses 1.2.0
# BID: 89048449BA238C8C

unsafeCheck: true

MASTER_WRITE:
  # Redirect DR timing targets to MAIN + 0x21E4F30
  -
    type: bytes
    main_offset: 0x4C82D0
    value_type: uint32
    value:
      - 0x9000E8EA
      - 0xBD4F3142
  -
    type: bytes
    main_offset: 0x4C8300
    value_type: uint32
    value:
      - 0x9000E8E8
      - 0xBD4F3502
  # Default values
  -
    type: bytes
    main_offset: 0x21E4F30
    value_type: float
    value: [34, 25]
15FPS:
  -
    type: write
    address: [MAIN, 0x21E4F30]
    value_type: float
    value: [68, 50]
20FPS:
  -
    type: write
    address: [MAIN, 0x21E4F30]
    value_type: float
    value: [51, 37.5]
25FPS:
  -
    type: write
    address: [MAIN, 0x21E4F30]
    value_type: float
    value: [40.8, 30]
30FPS:
  -
    type: write
    address: [MAIN, 0x21E4F30]
    value_type: float
    value: [34, 25]
35FPS:
  -
    type: write
    address: [MAIN, 0x21E4F30]
    value_type: float
    value: [29.14, 26.14]
40FPS:
  -
    type: write
    address: [MAIN, 0x21E4F30]
    value_type: float
    value: [25.5, 22.5]
45FPS:
  -
    type: write
    address: [MAIN, 0x21E4F30]
    value_type: float
    value: [22.2, 19.67]
50FPS:
  -
    type: write
    address: [MAIN, 0x21E4F30]
    value_type: float
    value: [20, 17.4]
55FPS:
  -
    type: write
    address: [MAIN, 0x21E4F30]
    value_type: float
    value: [18.05, 15.55]
60FPS:
  -
    type: write
    address: [MAIN, 0x21E4F30]
    value_type: float
    value: [16.5, 14]