# Assassin's Creed: The Ezio Collection - Assassin's Creed 2 1.3
# BID: 824B38A25986B2AB
# Scenes exclusively 2D are tied to framerate, so at 60 FPS they are 2x faster. 

unsafeCheck: true

MASTER_WRITE:
# Patch code to multiply last frametime by float scale factor stored in MAIN+0x3B4D800
# To match it to Dynamic Resolution calculations
  -
    type: bytes
    main_offset: 0xB40638
    value_type: uint32
    value:
      - 0xB0018069
      - 0xBD480120
      - 0x1E200909
      - 0xD503201F
# Write default dynamic resolution timing factor
  -
    type: bytes
    main_offset: 0x3B4D800
    value_type: float
    value: 1
15FPS:
  -
    type: write
    address: [MAIN, 0x3B4D800]
    value_type: float
    value: 0.5
20FPS:
  -
    type: write
    address: [MAIN, 0x3B4D800]
    value_type: float
    value: 0.6666666666
25FPS:
  -
    type: write
    address: [MAIN, 0x3B4D800]
    value_type: float
    value: 0.8333333333
30FPS:
  -
    type: write
    address: [MAIN, 0x3B4D800]
    value_type: float
    value: 1
35FPS:
  -
    type: write
    address: [MAIN, 0x3B4D800]
    value_type: float
    value: 1.1666666666
40FPS:
  -
    type: write
    address: [MAIN, 0x3B4D800]
    value_type: float
    value: 1.3333333333
45FPS:
  -
    type: write
    address: [MAIN, 0x3B4D800]
    value_type: float
    value: 1.5
50FPS:
  -
    type: write
    address: [MAIN, 0x3B4D800]
    value_type: float
    value: 1.6666666666
55FPS:
  -
    type: write
    address: [MAIN, 0x3B4D800]
    value_type: float
    value: 1.8333333333
60FPS:
  -
    type: write
    address: [MAIN, 0x3B4D800]
    value_type: float
    value: 2
