# From Space 1.0.357
# BID: 593BD545295A65FB

unsafeCheck: true

15FPS:
  # vSyncCount (we are resetting it to 0 so game will calculate Dynamic Resolution for specified FPS target)
  -
    type: write
    address: [MAIN, 0x68A9828, 0x210, 0x68]
    value_type: int32
    value: 0
  # targetFrameRate
  -
    type: write
    address: [MAIN, 0x6483A70]
    value_type: int32
    value: 15
20FPS:
  # vSyncCount
  -
    type: write
    address: [MAIN, 0x68A9828, 0x210, 0x68]
    value_type: int32
    value: 0
  # targetFrameRate
  -
    type: write
    address: [MAIN, 0x6483A70]
    value_type: int32
    value: 20
25FPS:
  # vSyncCount
  -
    type: write
    address: [MAIN, 0x68A9828, 0x210, 0x68]
    value_type: int32
    value: 0
  # targetFrameRate
  -
    type: write
    address: [MAIN, 0x6483A70]
    value_type: int32
    value: 25
30FPS:
  # vSyncCount (default value)
  -
    type: write
    address: [MAIN, 0x68A9828, 0x210, 0x68]
    value_type: int32
    value: 2
  # targetFrameRate (default value)
  -
    type: write
    address: [MAIN, 0x6483A70]
    value_type: int32
    value: 0
35FPS:
  # vSyncCount
  -
    type: write
    address: [MAIN, 0x68A9828, 0x210, 0x68]
    value_type: int32
    value: 0
  # targetFrameRate
  -
    type: write
    address: [MAIN, 0x6483A70]
    value_type: int32
    value: 35
40FPS:
  # vSyncCount
  -
    type: write
    address: [MAIN, 0x68A9828, 0x210, 0x68]
    value_type: int32
    value: 0
  # targetFrameRate
  -
    type: write
    address: [MAIN, 0x6483A70]
    value_type: int32
    value: 40
45FPS:
  # vSyncCount
  -
    type: write
    address: [MAIN, 0x68A9828, 0x210, 0x68]
    value_type: int32
    value: 0
  # targetFrameRate
  -
    type: write
    address: [MAIN, 0x6483A70]
    value_type: int32
    value: 45
50FPS:
  # vSyncCount
  -
    type: write
    address: [MAIN, 0x68A9828, 0x210, 0x68]
    value_type: int32
    value: 0
  # targetFrameRate
  -
    type: write
    address: [MAIN, 0x6483A70]
    value_type: int32
    value: 50
55FPS:
  # vSyncCount
  -
    type: write
    address: [MAIN, 0x68A9828, 0x210, 0x68]
    value_type: int32
    value: 0
  # targetFrameRate
  -
    type: write
    address: [MAIN, 0x6483A70]
    value_type: int32
    value: 55
60FPS:
  # vSyncCount
  -
    type: write
    address: [MAIN, 0x68A9828, 0x210, 0x68]
    value_type: int32
    value: 1
  # targetFrameRate (default value)
  -
    type: write
    address: [MAIN, 0x6483A70]
    value_type: int32
    value: 0
