# LA Noire 1.2
# BID: 40F973CE3B5EC8D7

unsafeCheck: false

15FPS:
  # Game speed ((FPS/30) * 59.94)
  -
    type: write
    address: [MAIN, 0x1A32900, 0xA0]
    value_type: float
    value: 29.97
  # Frameskipping (otherwise you will get slowdowns at framedrops)
  -
    type: write
    address: [MAIN, 0x1A5BE70]
    value_type: int8
    value: 1
20FPS:
  # Game speed
  -
    type: write
    address: [MAIN, 0x1A32900, 0xA0]
    value_type: float
    value: 39.96
  # Frameskipping
  -
    type: write
    address: [MAIN, 0x1A5BE70]
    value_type: int8
    value: 1
25FPS:
  # Game speed
  -
    type: write
    address: [MAIN, 0x1A32900, 0xA0]
    value_type: float
    value: 49.95
  # Frameskipping
  -
    type: write
    address: [MAIN, 0x1A5BE70]
    value_type: int8
    value: 1
30FPS:
  # Game speed (default)
  -
    type: write
    address: [MAIN, 0x1A32900, 0xA0]
    value_type: float
    value: 59.94
  # Frameskipping
  -
    type: write
    address: [MAIN, 0x1A5BE70]
    value_type: int8
    value: 1
35FPS:
  # Game speed
  -
    type: write
    address: [MAIN, 0x1A32900, 0xA0]
    value_type: float
    value: 69.93
  # Frameskipping
  -
    type: write
    address: [MAIN, 0x1A5BE70]
    value_type: int8
    value: 1
40FPS:
  # Game speed
  -
    type: write
    address: [MAIN, 0x1A32900, 0xA0]
    value_type: float
    value: 79.92
  # Frameskipping
  -
    type: write
    address: [MAIN, 0x1A5BE70]
    value_type: int8
    value: 1
45FPS:
  # Game speed
  -
    type: write
    address: [MAIN, 0x1A32900, 0xA0]
    value_type: float
    value: 89.91
  # Frameskipping
  -
    type: write
    address: [MAIN, 0x1A5BE70]
    value_type: int8
    value: 1
50FPS:
  # Game speed
  -
    type: write
    address: [MAIN, 0x1A32900, 0xA0]
    value_type: float
    value: 99.9
  # Frameskipping
  -
    type: write
    address: [MAIN, 0x1A5BE70]
    value_type: int8
    value: 1
55FPS:
  # Game speed
  -
    type: write
    address: [MAIN, 0x1A32900, 0xA0]
    value_type: float
    value: 109.89
  # Frameskipping
  -
    type: write
    address: [MAIN, 0x1A5BE70]
    value_type: int8
    value: 1
60FPS:
  # Game speed
  -
    type: write
    address: [MAIN, 0x1A32900, 0xA0]
    value_type: float
    value: 119.88
  # Frameskipping
  -
    type: write
    address: [MAIN, 0x1A5BE70]
    value_type: int8
    value: 1
