# Hyrule Warriors: Age of Calamity 1.3.0
# BID: C3CF52BF2B05D731
# Thanks to iCris4 for finding offsets
# Some cutscenes speed is hardlocked to 30 FPS, so setting FPS above results in faster speed

unsafeCheck: true

15FPS:
  -
    type: write
    address: [MAIN, 0x269E150]
    value_type: int32
    value: [15, 2, 15]
  -
    type: write
    address: [MAIN, 0x269E15C]
    value_type: float
    value: 15
  -
    type: block
    what: timing
20FPS:
  -
    type: write
    address: [MAIN, 0x269E150]
    value_type: int32
    value: [20, 2, 20]
  -
    type: write
    address: [MAIN, 0x269E15C]
    value_type: float
    value: 20
  -
    type: block
    what: timing
25FPS:
  -
    type: write
    address: [MAIN, 0x269E150]
    value_type: int32
    value: [25, 2, 25]
  -
    type: write
    address: [MAIN, 0x269E15C]
    value_type: float
    value: 25
  -
    type: block
    what: timing
30FPS:
  -
    type: write
    address: [MAIN, 0x269E150]
    value_type: int32
    value: [30, 2, 30]
  -
    type: write
    address: [MAIN, 0x269E15C]
    value_type: float
    value: 30
35FPS:
  -
    type: write
    address: [MAIN, 0x269E150]
    value_type: int32
    value: [35, 1, 35]
  -
    type: write
    address: [MAIN, 0x269E15C]
    value_type: float
    value: 35
  -
    type: block
    what: timing
40FPS:
  -
    type: write
    address: [MAIN, 0x269E150]
    value_type: int32
    value: [40, 1, 40]
  -
    type: write
    address: [MAIN, 0x269E15C]
    value_type: float
    value: 40
  -
    type: block
    what: timing
45FPS:
  -
    type: write
    address: [MAIN, 0x269E150]
    value_type: int32
    value: [45, 1, 45]
  -
    type: write
    address: [MAIN, 0x269E15C]
    value_type: float
    value: 45
  -
    type: block
    what: timing
50FPS:
  -
    type: write
    address: [MAIN, 0x269E150]
    value_type: int32
    value: [50, 1, 50]
  -
    type: write
    address: [MAIN, 0x269E15C]
    value_type: float
    value: 50
  -
    type: block
    what: timing
55FPS:
  -
    type: write
    address: [MAIN, 0x269E150]
    value_type: int32
    value: [55, 1, 55]
  -
    type: write
    address: [MAIN, 0x269E15C]
    value_type: float
    value: 55
  -
    type: block
    what: timing
60FPS:
  -
    type: write
    address: [MAIN, 0x269E150]
    value_type: int32
    value: [60, 1, 60]
  -
    type: write
    address: [MAIN, 0x269E15C]
    value_type: float
    value: 60
