# Rune Factory 5 1.0.2
# BID: D626F7A72AF54744
# Cutscenes don't use Dynamic Resolution

unsafeCheck: true

15FPS:
  # Dynamic Resolution Frame Target Max in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
    value_type: float
    value: 66.6
  # Dynamic Resolution Frame Target Min in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
    value_type: float
    value: 64
20FPS:
  # Dynamic Resolution Frame Target Max in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
    value_type: float
    value: 50
  # Dynamic Resolution Frame Target Min in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
    value_type: float
    value: 48
25FPS:
  # Dynamic Resolution Frame Target Max in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
    value_type: float
    value: 40
  # Dynamic Resolution Frame Target Min in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
    value_type: float
    value: 38
30FPS:
  # Dynamic Resolution Frame Target Max in ms (default is 38)
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
    value_type: float
    value: 33.3
  # Dynamic Resolution Frame Target Min in ms (default is 33)
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
    value_type: float
    value: 31
35FPS:
  # Dynamic Resolution Frame Target Max in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
    value_type: float
    value: 28.5
  # Dynamic Resolution Frame Target Min in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
    value_type: float
    value: 26
40FPS:
  # Dynamic Resolution Frame Target Max in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
    value_type: float
    value: 25
  # Dynamic Resolution Frame Target Min in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
    value_type: float
    value: 23
45FPS:
  # Dynamic Resolution Frame Target Max in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
    value_type: float
    value: 22.2
  # Dynamic Resolution Frame Target Min in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
    value_type: float
    value: 20
50FPS:
  # Dynamic Resolution Frame Target Max in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
    value_type: float
    value: 20
  # Dynamic Resolution Frame Target Min in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
    value_type: float
    value: 18
55FPS:
  # Dynamic Resolution Frame Target Max in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
    value_type: float
    value: 18.1
  # Dynamic Resolution Frame Target Min in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
    value_type: float
    value: 16
60FPS:
  # Dynamic Resolution Frame Target Max in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38]
    value_type: float
    value: 16.6
  # Dynamic Resolution Frame Target Min in ms
  -
    type: write
    address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C]
    value_type: float
    value: 14
