# Casette Beasts 1.4.0
# BID: 224357DED42E86ED

unsafeCheck: true

15FPS:
  # physics/common/physics_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x24]
    value_type: int32
    value: 15
  # debug/settings/fps/force_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x30]
    value_type: int32
    value: 15
  -
    type: block
    what: timing
20FPS:
  # physics/common/physics_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x24]
    value_type: int32
    value: 20
  # debug/settings/fps/force_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x30]
    value_type: int32
    value: 20
  -
    type: block
    what: timing
25FPS:
  # physics/common/physics_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x24]
    value_type: int32
    value: 25
  # debug/settings/fps/force_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x30]
    value_type: int32
    value: 25
  -
    type: block
    what: timing
30FPS:
  # physics/common/physics_fps (default value)
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x24]
    value_type: int32
    value: 30
  # debug/settings/fps/force_fps (default value is 30)
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x30]
    value_type: int32
    value: 0
35FPS:
  # physics/common/physics_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x24]
    value_type: int32
    value: 35
  # debug/settings/fps/force_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x30]
    value_type: int32
    value: 35
  -
    type: block
    what: timing
40FPS:
  # physics/common/physics_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x24]
    value_type: int32
    value: 40
  # debug/settings/fps/force_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x30]
    value_type: int32
    value: 40
  -
    type: block
    what: timing
45FPS:
  # physics/common/physics_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x24]
    value_type: int32
    value: 45
  # debug/settings/fps/force_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x30]
    value_type: int32
    value: 45
  -
    type: block
    what: timing
50FPS:
  # physics/common/physics_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x24]
    value_type: int32
    value: 50
  # debug/settings/fps/force_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x30]
    value_type: int32
    value: 50
  -
    type: block
    what: timing
55FPS:
  # physics/common/physics_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x24]
    value_type: int32
    value: 55
  # debug/settings/fps/force_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x30]
    value_type: int32
    value: 55
  -
    type: block
    what: timing
60FPS:
  # physics/common/physics_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x24]
    value_type: int32
    value: 60
  # debug/settings/fps/force_fps
  -
    type: write
    address: [MAIN, 0x33DCB78, 0x30]
    value_type: int32
    value: 0
