# CONVERGENCE: A League of Legends Story 1.0.1
# BID: 7E25622D50D562BF
# Everything derived through DS.Game.Luna.NetworkTime$$Apply30FpsSettings + DS.Game.Luna.NetworkTime$$Apply60FpsSettings

unsafeCheck: true

15FPS:
  # fixedDeltaTime = 1/FPS
  -
    type: write
    address: [MAIN, 0x52BD280, 0x48]
    value_type: float
    value: 0.0666666666
  - # maximumParticleDeltaTime = 1/FPS
    type: write
    address: [MAIN, 0x52BD280, 0x104]
    value_type: float
    value: 0.0666666666
  - # maximumDeltaTime = 6 * (1/FPS)
    type: write
    address: [MAIN, 0x52BD280, 0x100]
    value_type: float
    value: 0.4
  - # DS.Tech.Networking.Clock_TypeInfo = 1/FPS
    type: write
    address: [MAIN, 0x4EABAE0, 0xB8, 0]
    value_type: float
    value: 0.0666666666
  - # DS.Tech.Networking.ClientInterpolator_TypeInfo => every 15 FPS jump += 1
    type: write
    address: [MAIN, 0x4EABA98, 0xB8, 0]
    value_type: int32
    value: 1
20FPS:
  # fixedDeltaTime
  -
    type: write
    address: [MAIN, 0x52BD280, 0x48]
    value_type: float
    value: 0.05
  - # maximumParticleDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x104]
    value_type: float
    value: 0.05
  - # maximumDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x100]
    value_type: float
    value: 0.3
  - # DS.Tech.Networking.Clock_TypeInfo
    type: write
    address: [MAIN, 0x4EABAE0, 0xB8, 0]
    value_type: float
    value: 0.05
  - # DS.Tech.Networking.ClientInterpolator_TypeInfo
    type: write
    address: [MAIN, 0x4EABA98, 0xB8, 0]
    value_type: int32
    value: 1
25FPS:
  # fixedDeltaTime
  -
    type: write
    address: [MAIN, 0x52BD280, 0x48]
    value_type: float
    value: 0.04
  - # maximumParticleDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x104]
    value_type: float
    value: 0.04
  - # maximumDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x100]
    value_type: float
    value: 0.24
  - # DS.Tech.Networking.Clock_TypeInfo
    type: write
    address: [MAIN, 0x4EABAE0, 0xB8, 0]
    value_type: float
    value: 0.04
  - # DS.Tech.Networking.ClientInterpolator_TypeInfo
    type: write
    address: [MAIN, 0x4EABA98, 0xB8, 0]
    value_type: int32
    value: 1
30FPS:
  # fixedDeltaTime (default value)
  -
    type: write
    address: [MAIN, 0x52BD280, 0x48]
    value_type: float
    value: 0.0333333333
  - # maximumParticleDeltaTime (default value)
    type: write
    address: [MAIN, 0x52BD280, 0x104]
    value_type: float
    value: 0.0333333333
  - # maximumDeltaTime (default value)
    type: write
    address: [MAIN, 0x52BD280, 0x100]
    value_type: float
    value: 0.2
  - # DS.Tech.Networking.Clock_TypeInfo (default value)
    type: write
    address: [MAIN, 0x4EABAE0, 0xB8, 0]
    value_type: float
    value: 0.0333333333
  - # DS.Tech.Networking.ClientInterpolator_TypeInfo (default value)
    type: write
    address: [MAIN, 0x4EABA98, 0xB8, 0]
    value_type: int32
    value: 2
35FPS:
  # fixedDeltaTime
  -
    type: write
    address: [MAIN, 0x52BD280, 0x48]
    value_type: float
    value: 0.0285714
  - # maximumParticleDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x104]
    value_type: float
    value: 0.0285714
  - # maximumDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x100]
    value_type: float
    value: 0.17142857142
  - # DS.Tech.Networking.Clock_TypeInfo
    type: write
    address: [MAIN, 0x4EABAE0, 0xB8, 0]
    value_type: float
    value: 0.0285714
  - # DS.Tech.Networking.ClientInterpolator_TypeInfo (default value)
    type: write
    address: [MAIN, 0x4EABA98, 0xB8, 0]
    value_type: int32
    value: 2
40FPS:
  # fixedDeltaTime
  -
    type: write
    address: [MAIN, 0x52BD280, 0x48]
    value_type: float
    value: 0.025
  - # maximumParticleDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x104]
    value_type: float
    value: 0.025
  - # maximumDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x100]
    value_type: float
    value: 0.15
  - # DS.Tech.Networking.Clock_TypeInfo
    type: write
    address: [MAIN, 0x4EABAE0, 0xB8, 0]
    value_type: float
    value: 0.025
  - # DS.Tech.Networking.ClientInterpolator_TypeInfo (default value)
    type: write
    address: [MAIN, 0x4EABA98, 0xB8, 0]
    value_type: int32
    value: 2
45FPS:
  # fixedDeltaTime
  -
    type: write
    address: [MAIN, 0x52BD280, 0x48]
    value_type: float
    value: 0.0222222222
  - # maximumParticleDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x104]
    value_type: float
    value: 0.0222222222
  - # maximumDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x100]
    value_type: float
    value: 0.1333333333
  - # DS.Tech.Networking.Clock_TypeInfo
    type: write
    address: [MAIN, 0x4EABAE0, 0xB8, 0]
    value_type: float
    value: 0.0222222222
  - # DS.Tech.Networking.ClientInterpolator_TypeInfo
    type: write
    address: [MAIN, 0x4EABA98, 0xB8, 0]
    value_type: int32
    value: 3
50FPS:
  # fixedDeltaTime
  -
    type: write
    address: [MAIN, 0x52BD280, 0x48]
    value_type: float
    value: 0.02
  - # maximumParticleDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x104]
    value_type: float
    value: 0.02
  - # maximumDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x100]
    value_type: float
    value: 0.12
  - # DS.Tech.Networking.Clock_TypeInfo
    type: write
    address: [MAIN, 0x4EABAE0, 0xB8, 0]
    value_type: float
    value: 0.02
  - # DS.Tech.Networking.ClientInterpolator_TypeInfo
    type: write
    address: [MAIN, 0x4EABA98, 0xB8, 0]
    value_type: int32
    value: 3
55FPS:
  # fixedDeltaTime
  -
    type: write
    address: [MAIN, 0x52BD280, 0x48]
    value_type: float
    value: 0.0181818181
  - # maximumParticleDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x104]
    value_type: float
    value: 0.0181818181
  - # maximumDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x100]
    value_type: float
    value: 0.109090909
  - # DS.Tech.Networking.Clock_TypeInfo
    type: write
    address: [MAIN, 0x4EABAE0, 0xB8, 0]
    value_type: float
    value: 0.0181818181
  - # DS.Tech.Networking.ClientInterpolator_TypeInfo
    type: write
    address: [MAIN, 0x4EABA98, 0xB8, 0]
    value_type: int32
    value: 3
60FPS:
  # fixedDeltaTime
  -
    type: write
    address: [MAIN, 0x52BD280, 0x48]
    value_type: float
    value: 0.0166666666
  - # maximumParticleDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x104]
    value_type: float
    value: 0.0166666666
  - # maximumDeltaTime
    type: write
    address: [MAIN, 0x52BD280, 0x100]
    value_type: float
    value: 0.1
  - # DS.Tech.Networking.Clock_TypeInfo
    type: write
    address: [MAIN, 0x4EABAE0, 0xB8, 0]
    value_type: float
    value: 0.0166666666
  - # DS.Tech.Networking.ClientInterpolator_TypeInfo
    type: write
    address: [MAIN, 0x4EABA98, 0xB8, 0]
    value_type: int32
    value: 4
