/// Handles communication between the frontend & audio player. #[derive(PartialEq, Debug, Clone, Copy)] pub enum Message { /// Notifies the audio server that it should update the track. Next, /// Special in that this isn't sent in a "client to server" sort of way, /// but rather is sent by a child of the server when a song has not only /// been requested but also downloaded aswell. NewSong, /// This signal is only sent if a track timed out. In that case, /// lowfi will try again and again to retrieve the track. TryAgain, /// Similar to Next, but specific to the first track. Init, /// Unpause the [Sink]. #[allow(dead_code, reason = "this code may not be dead depending on features")] Play, /// Pauses the [Sink]. Pause, /// Pauses the [Sink]. This will also unpause it if it is paused. PlayPause, /// Change the volume of playback. ChangeVolume(f32), /// Bookmark the current track. Bookmark, /// Quits gracefully. Quit, }