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https://github.com/talwat/lowfi
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feat: allow variable width
* Added the feature described in issue #44 * Update components.rs with a comment
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@ -67,6 +67,10 @@ struct Args {
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#[clap(long, short)]
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debug: bool,
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/// The width of the player
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#[clap(long, short)]
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width: Option<usize>,
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/// This is either a path, or a name of a file in the data directory (eg. ~/.local/share/lowfi).
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#[clap(long, short, alias = "list", short_alias = 'l')]
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tracks: Option<String>,
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@ -27,8 +27,8 @@ use super::{Messages, Player};
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mod components;
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mod input;
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/// The total width of the UI.
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const WIDTH: usize = 27;
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/// The default total width of the UI.
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const DEFAULT_WIDTH: usize = 27;
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/// Self explanitory.
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const FPS: usize = 12;
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@ -66,12 +66,12 @@ pub struct Window {
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impl Window {
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/// Initializes a new [Window].
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pub fn new() -> Self {
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pub fn new(width: usize) -> Self {
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Self {
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borders: [
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format!("┌{}┐\r\n", "─".repeat(WIDTH + 2)),
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format!("┌{}┐\r\n", "─".repeat(width + 2)),
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// This one doesn't have a leading \r\n to avoid extra space under the window.
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format!("└{}┘", "─".repeat(WIDTH + 2)),
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format!("└{}┘", "─".repeat(width + 2)),
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],
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out: stdout(),
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}
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@ -119,8 +119,9 @@ impl Window {
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/// The code for the terminal interface itself.
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///
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/// * `minimalist` - All this does is hide the bottom control bar.
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async fn interface(player: Arc<Player>, minimalist: bool) -> eyre::Result<()> {
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let mut window = Window::new();
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/// * `width` - The width of player
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async fn interface(player: Arc<Player>, minimalist: bool, width: usize) -> eyre::Result<()> {
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let mut window = Window::new(width);
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loop {
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// Load `current` once so that it doesn't have to be loaded over and over
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@ -128,15 +129,15 @@ async fn interface(player: Arc<Player>, minimalist: bool) -> eyre::Result<()> {
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let current = player.current.load();
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let current = current.as_ref();
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let action = components::action(&player, current, WIDTH);
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let action = components::action(&player, current, width);
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let volume = player.sink.volume();
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let percentage = format!("{}%", (volume * 100.0).round().abs());
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let timer = VOLUME_TIMER.load(Ordering::Relaxed);
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let middle = match timer {
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0 => components::progress_bar(&player, current, WIDTH - 16),
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_ => components::audio_bar(volume, &percentage, WIDTH - 17),
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0 => components::progress_bar(&player, current, width - 16),
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_ => components::audio_bar(volume, &percentage, width - 17),
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};
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if timer > 0 && timer <= AUDIO_BAR_DURATION {
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@ -147,7 +148,7 @@ async fn interface(player: Arc<Player>, minimalist: bool) -> eyre::Result<()> {
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VOLUME_TIMER.store(0, Ordering::Relaxed);
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}
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let controls = components::controls(WIDTH);
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let controls = components::controls(width);
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let menu = if minimalist {
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vec![action, middle]
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@ -236,7 +237,11 @@ impl Drop for Environment {
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/// previous terminal history.
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pub async fn start(player: Arc<Player>, sender: Sender<Messages>, args: Args) -> eyre::Result<()> {
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let environment = Environment::ready(args.alternate)?;
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let interface = task::spawn(interface(Arc::clone(&player), args.minimalist));
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let interface = task::spawn(interface(
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Arc::clone(&player),
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args.minimalist,
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args.width.unwrap_or(DEFAULT_WIDTH).max(21),
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));
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input::listen(sender.clone()).await?;
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interface.abort();
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@ -116,5 +116,12 @@ pub fn controls(width: usize) -> String {
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let len: usize = controls.concat().iter().map(|x| x.len()).sum();
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let controls = controls.map(|x| format!("{}{}", x[0].bold(), x[1]));
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controls.join(&" ".repeat((width - len) / (controls.len() - 1)))
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let mut controls = controls.join(&" ".repeat((width - len) / (controls.len() - 1)));
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// This is needed because changing the above line
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// only works for when the width is even
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controls.push_str(match width % 2 {
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0 => " ",
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_ => "",
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});
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controls
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}
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