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	fix: remove accidental debug display
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				@ -114,15 +114,7 @@ async fn input(sender: Sender<Messages>) -> eyre::Result<()> {
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/// has been displayed for, so that it's only displayed for a certain amount of frames.
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async fn interface(player: Arc<Player>, minimalist: bool) -> eyre::Result<()> {
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    loop {
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        let action = format!(
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            "{} {}",
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            components::action(&player, WIDTH - 2),
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            player
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                .tracks
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                .try_read()
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                .and_then(|x| Ok(x.len().to_string()))
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                .unwrap_or(String::from("?"))
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        );
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        let action = components::action(&player, WIDTH);
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        let timer = VOLUME_TIMER.load(Ordering::Relaxed);
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        let volume = player.sink.volume();
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