# [Database] CTRPF AR CHEAT CODES
# Notice
If you have gateshark codes please help contribute to [Sharkive](https://github.com/BernardoGiordano/Sharkive) . I am a Collaborator on Sharkive so any code changes moving forward will be reflected between this repository and sharkive
## How to use
### Using Luma3DS with Plugin Loader
1. Download `Luma3DS 9.0 - Plugin loader.zip` & `ActionReplay.zip`
- Included in this repository or you can download from [here](http://gbatemp.net/threads/ctrpluginframework-blank-plugin.487729/)
2. Make sure you already installed the latest `Boot9strap` and `Luma CFW` and have a firmware of 11.4 or higher.
3. Rename any existing `boot.firm` in the root of your SD card to `boot.firm.bak` in case you want to go back, then drag the `boot.firm` from `Luma3DS 9.0 - Plugin loader.zip` into the root of your SD card
4. Place the contents from `ActionReplay.zip` into either
- `sd:/luma/plugins/
/`
- Name of the plugin must be `plugin.plg` if placed here.
- or `sd:/luma/plugins/ActionReplay/`
- Name of plugin must be `ActionReplay.plg` if placed here.
- if placed here allows loading the `plugin` for all games if no specific plugin is found.
5. Either download or clone this repository or search in the cheats folder for the game you want to cheat on and download the `.txt` file in the folder
6. Move the `.txt` file to either
- `sd:/cheats/`
- txt files are conveniently already named correctly if placing here
- or place along side `plugin.plg` from #4 and rename the `.txt` to `cheats.txt`
7. Use your button combo to load up `rosalina menu` (default is usually `L+Down+select`) and enable `plugin loader` if it isn't already and then load up your game
- If you get a green screen during load then it worked
- To open CTRPluginFramework menu press `select` once in-game and click on `Action Replay` button to see the cheats.
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- Note: The plugin loader is automatically enabled on Old3DS because Mode3 games needs it.
- Note: On N3DS, you have to enable the plugin loader from Rosalina, and you can disable it too. You can't disable it for Mode3 games though.
### Using BOOTNTR
- If you decide to want to use `LUMAS3DS 9.0 Plugin Loader` alongside with `BOOTNTR` follow from the first step otherwise start at the second step!
1. Make sure to disable the plugin loader from Rosalina if you're using the `boot.firm` of `Luma3DS with Plugin Loader`
2. Download `ActionReplay.zip`
- Included in this repository or you can download from [here](http://gbatemp.net/threads/ctrpluginframework-blank-plugin.487729/)
3. Make sure you already installed the latest `Boot9strap` and `Luma CFW` and have a firmware of 11.4 or higher.
4. Place the contents from `ActionReplay.zip` into `SD:/plugin//`
5. Either download or clone this repository or search in the cheats folder for the game you want to cheat on and download the `.txt` file in the folder
6. Move the `.txt` file to either
- `sd:/cheats/`
- txt files are conveniently already named correctly if placing here
- or place along side `plugin.plg` from #4 and rename the `.txt` to `cheats.txt`
7. Open up BOOTNTR and let it do its thing.
8. Load up game
- if you get a green screen during load then it worked
- To open CTRPluginFramework menu press `select` once in-game and click on `Action Replay` button to see the cheats.
## How To Add Cheats Using CTRPF AR On 3DS
After following either of the above you can look at this [video](https://www.youtube.com/watch?v=c2258P9wKkA) to see how to use the editor and create codes and/or you can follow below.
1. Open `CTRPF AR`
- `SELECT` is default
2. Press `ActionReplay`
3. Press the `Circled Plus Icon`
4. Press `Code`
5. Name your Cheat
6. Press the `Pencil Icon` on your currently added cheat
7. Press `Code`
8. Press `L` or `R` to add a 1 line of code, Pressing `Y` will delete the currently chosen line of code
- While on the currently chosen line of code, Pressing `L` will add a 1 line of code `above it`, Pressing `R` will add a 1 line of code `under it`
9. Then type the code you want to add using the `Touch Screen`
10. For `N3DS` only: Pressing `ZL` Will `copy` the currently chosen line of code to be pasted using `L` or `R`, And Pressing `ZR` will `Clear the Clipboard`
- which is the code that you copied
11. When done Adding/Editing code, Press `B` to go back and Press `A` to `Mark a Check/Activate` the cheat, and leave the cheat menu and see if the cheat works
12. Also there's a `Help` on the `Options` inside the `Code Editor` in case you didn't notice it
## If you wish to contribute
- codes that the CTRPF AR supports(Same as Gateshark but with more options!): [link](https://github.com/JourneyOver/CTRPF-AR-CHEAT-CODES/blob/master/ActionReplayCodeTypes.txt)
1. Fork repository
2. Add Cheats / Make changes to cheats / Other
3. Once done send a pull request back to this repository
or
1. Create an issue!
- NOTE: I didn't create these cheats, and some cheats might not work.
- If a cheat is not working, it just means that the cheat is wrong: no support will be done for cheats not working, I'm not here to fix all cheats, if you need help with broken codes either make an issue or add a comment in this [thread](https://gbatemp.net/threads/database-ctrpf-ar-cheat-codes.493220/) and somebody may be able to help you. Thank you!
## FAQS
1. Where can I put my cheat codes?
- Put them inside a text file called `cheats.txt` or `.txt`.
2. Where should I put my `cheats.txt` or `.txt`?
- Put them in `SD/plugin//cheats.txt`
- If you're using the Luma Plugin Loader, Put them in `SD/luma/plugins//cheats.txt`
- Or put them in `SD/cheats/.txt`
3. Can I use both `cheats.txt` and `.txt` files at the same time?
- No, you don't/shouldn't use both if you already have 1 .txt file for the game in one of the directories. You only need either a `cheats.txt` or `.txt` for a game not both.
4. `LUMA3DS 9.0 Plugin Loader` only recognises `CTRPF (AR) Plugins` called `plugin.plg` and `ActionReplay.plg`
5. Make sure your using only 1 `CTRPF (AR) Plugin`! And No Other Plugins included alongside it! (Such as `Gateshark2NTR`, `libshark2NTR` or any other `Plugins`).
6. If it gives you error, try Deleting the `CTRPFData.bin` if it exists.
7. If you can't find a game you are looking for, you can try [Max Cheats](https://www.max-cheats.com) or [GameHacking](https://gamehacking.org/system/3ds) and see if they possibly have it.
8. If by chance you can't get `CTRPluginFramework` to come up after loading the game and having `plugin loaded` show, try using the `ActionReplay_ALT`.
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Extra Notes to myself
- Games - Inazuma Eleven 3 (EUR), Teenage Mutant Ninja Turtles (USA) and (EUR), Shovel Knight (EUR) and (USA), LBX - Little Battlers eXperience (EUR) have 2 different `.txt` files. I Need to look into this.