Cave Story 3D code dump
parent
141a743767
commit
7c0ad7cee1
|
@ -1,9 +1,96 @@
|
||||||
|
|
||||||
|
|
||||||
[Max Health]
|
[255 Health]
|
||||||
20200C40 000000FF
|
20200C40 000000FF
|
||||||
20200C44 000000FF
|
20200C44 000000FF
|
||||||
|
|
||||||
|
[Always full HP]
|
||||||
|
D9000000 00200C44
|
||||||
|
D6000000 00200C40
|
||||||
|
{You still die from lethal damage (more than max HP). Doesn't increase max HP}
|
||||||
|
|
||||||
|
[Infinite air]
|
||||||
|
30200C50 000003E8
|
||||||
|
00200C50 000003F1
|
||||||
|
{Turn off to progress after beating the island core}
|
||||||
|
|
||||||
|
[All weapons max level (see note)]
|
||||||
|
D3000000 001F6B94
|
||||||
|
C0000000 00000006
|
||||||
|
40000000 00000000
|
||||||
|
30000000 0000000C
|
||||||
|
00000004 00000003
|
||||||
|
00000008 0000000A
|
||||||
|
D0000000 00000000
|
||||||
|
50000000 00000001
|
||||||
|
00000008 00000010
|
||||||
|
D0000000 00000000
|
||||||
|
50000000 00000003
|
||||||
|
00000008 00000014
|
||||||
|
D0000000 00000000
|
||||||
|
50000000 00000007
|
||||||
|
00000008 00000005
|
||||||
|
D0000000 00000000
|
||||||
|
50000000 00000009
|
||||||
|
00000008 00000000
|
||||||
|
D0000000 00000000
|
||||||
|
50000000 0000000C
|
||||||
|
00000004 00000001
|
||||||
|
00000008 00000000
|
||||||
|
D0000000 00000000
|
||||||
|
50000000 0000000D
|
||||||
|
50000004 00000002
|
||||||
|
00000008 00000038
|
||||||
|
D0000000 00000000
|
||||||
|
50000004 00000003
|
||||||
|
00000008 000000C8
|
||||||
|
D0000000 00000000
|
||||||
|
D0000000 00000000
|
||||||
|
DC000000 00000014
|
||||||
|
D1000000 00000000
|
||||||
|
{Nemesis forced to lv 1 for max damage. Spur will quickcharge.}
|
||||||
|
|
||||||
|
[All weapons max ammo (as aplicable)]
|
||||||
|
D3000000 001F6B94
|
||||||
|
C0000000 00000006
|
||||||
|
40000000 00000000
|
||||||
|
D9000000 0000000C
|
||||||
|
D6000000 00000010
|
||||||
|
D0000000 00000000
|
||||||
|
DC000000 00000010
|
||||||
|
D1000000 00000000
|
||||||
|
|
||||||
|
[Enable mid-air jumps (see note)]
|
||||||
|
DD000000 00000080
|
||||||
|
D2000000 00000001
|
||||||
|
D0000000 00000000
|
||||||
|
DD000000 80000000
|
||||||
|
D2000000 00000001
|
||||||
|
D0000000 00000000
|
||||||
|
20200BB0 00000008
|
||||||
|
{Aiming down disables effect to allow shooting down}
|
||||||
|
|
||||||
|
[Auto-refill jellyfish juice when used]
|
||||||
|
D5000000 00000000
|
||||||
|
D3000000 001F6C30
|
||||||
|
C0000000 00000014
|
||||||
|
D4000000 00000001
|
||||||
|
DC000000 00000004
|
||||||
|
50000000 00000008
|
||||||
|
D2000000 00000001
|
||||||
|
D0000000 00000000
|
||||||
|
50000000 00000000
|
||||||
|
00000000 00000008
|
||||||
|
D2000000 00000001
|
||||||
|
D0000000 00000000
|
||||||
|
D1000000 00000000
|
||||||
|
{Fills first empty slot unless a jellyfish juice exists}
|
||||||
|
|
||||||
|
[290 Timer frozen at 0]
|
||||||
|
001E22AC 00000000
|
||||||
|
|
||||||
|
[++Need custom values to function++]
|
||||||
|
|
||||||
[Weapon Slot 1]
|
[Weapon Slot 1]
|
||||||
201F6B94 00000000
|
201F6B94 00000000
|
||||||
201F6B98 00000000
|
201F6B98 00000000
|
||||||
|
@ -38,3 +125,5 @@
|
||||||
201F6BEC 00000000
|
201F6BEC 00000000
|
||||||
201F6BF0 00000000
|
201F6BF0 00000000
|
||||||
201F6BF4 00000000
|
201F6BF4 00000000
|
||||||
|
|
||||||
|
[--]
|
||||||
|
|
Loading…
Reference in New Issue