After following either of the below you can look at this [video](https://www.youtube.com/watch?v=c2258P9wKkA) to see how to use the editor and create codes.
3. Rename any existing `boot.firm` in the root of your SD card to `boot.firm.bak` in case you want to go back, then drag the `boot.firm` from `Luma3DS 9.0 - Plugin loader.zip` into the root of your SD card
4. Place the conents from `ActionReplay.zip` into either
5. Either download or clone this repository or search in the cheats folder for the game you want to cheat on and download the `.txt` file in the folder
- txt files are conviently already named correctly if placing here
- or place along side `plugin.plg` from #4 and rename the `.txt` to `cheats.txt`
7. Use your button combo to load up `rosalina menu` (default is usually `L+Down+select`) and enable `plugin loader` if it isn't already and then load up your game
- If you get a green screen during load then it worked
- To open CTRPluginFramework menu press `select` once in game
- Note: `Luma3DS 9.0 - Plugin loader`&`ActionReplay` are .zip files in this repository for convenience of updating with [MultiUpdater](https://github.com/LiquidFenrir/MultiUpdater)
5. Either download or clone this repository or search in the cheats folder for the game you want to cheat on and download the `.txt` file in the folder
6. Move the `.txt` file to either
-`sd:/cheats/`
- txt files are conviently already named correctly if placing here
- or place along side `plugin.plg` from #4 and rename the `.txt` to `cheats.txt`
7. Open up BOOTNTR and let it do it's thing.
8. Load up game
- if you get a green screen during load then it worked
- To open CTRPluginFramework menu press `select` once in game
- codes that the CTRPF AR supports(Same as Gateshark but with more options!): [link](https://github.com/JourneyOver/CTRPF-AR-CHEAT-CODES/blob/master/ActionReplayCodeTypes.txt)
- NOTE: I didn't create these cheats, and some cheats might not work.
- If a cheat is not working, it just means that the cheat is wrong: no support will be done for cheats not working, I'm not here to fix all cheats, if you need help with broken codes either make an issue or add a comment in this [thread](https://gbatemp.net/threads/database-ctrpf-ar-cheat-codes.493220/) and somebody may be able to help you. Thank you!
- Put them inside a text file called `cheats.txt` or `<Title ID of the game>.txt`.
2. Where should I put my `cheats.txt` or `<Title ID of the game>.txt`?
- Put them in `SD/plugin/<Title ID of the game folder>/cheats.txt`
- If your using the Luma Plugin Loader, Put them in `SD/luma/plugins/<title ID of the game folder>/cheats.txt`
- Or put them in `SD/cheats/<Title ID of the game>.txt`
3. Can I use both `cheats.txt` and `<Title ID of the game>.txt` files at the same time?
- No, you don't/shouldn't use both if you already have 1 .txt file for the game in one of the directories. You only need either a `cheats.txt` or `<Title ID of the game>.txt` for a game not both.
5. Make sure your using only 1 `CTRPF (AR) Plugin`! And No Other Plugins included alongside it! (Such as `Gateshark2NTR`, `libshark2NTR` or any other `Plugins`).
6. If it gives you error,Try Deleting the `CTRPFData.bin` if it exists.
7. If you can't find a game you are looking for, you can try [Max Cheats](https://www.max-cheats.com) or [GameHacking](https://gamehacking.org/system/3ds) and see if they possibly have it.
- Games - Inazuma Eleven 3 (EUR), Teenage Mutant Ninja Turtles (USA) and (EUR), Shovel Knight (EUR) and (USA), LBX - Little Battlers eXperience (EUR) have 2 different `.txt` files. I Need to look into this.